What's on your mind?
Design a poster for a possible sequel for MQ. MQ:RW by Luminex Studios failed, but we can still have fun on here like we've had for the past few years. And not all hope is lost. Checking out https://discordapp.com/invite/u5NXZ6y is still a good idea.
Basically, submit your poster for MQ:RW here. I'm basically reviving the contest from the shutdown site.
Remember MQ: After The End? Well, it ended. The 3 of us were all pretty inactive on it anyway, and I'm not sure if the other 2 people on there are still checking this site once every few units of time measurement. So I thought we needed a new roleplaying game, or at least some kind of story thread. Cause you know, they're interesting, and help us relive the memories we have of Ook! So why not?
Jim had been travelling around all of Ook for longer than he could remember now. He didn't know much about what the world was like before the Last Day, but his parents had told him stories about it. He had gone to every single corner of Ook, from the cold North to the soggy South. Not a single place that the monkey hadn't set foot on.
All except one: the Mek-Tek area.
Jim didn't know why, but for some reason, just looking at that giant empty desert at the edge of his map gave him shivers. Seeing it right in front of him now didn't help very much, especially with the large volcanoes looming in the distance. Not a single monkey had gone there in ages, not even before the Last Day. But monkeys used to lived there, a very, very long time ago. It was supposed to be the most advanced, most perfect place in all of Ook. And yet it wasn't. It was destroyed, just like the rest of Ook, but far earlier. If all the other regions were already infested with monsters, who knew what vile creature lived in the Great Mek-Tek desert?
He had no choice, though. He had gone to every other place, and taken every single food from every single plant. Legends say the old people knew how to make food grow back again, but that secret was long lost. Most people weren't around anymore, either; nearly everyone seemed to have magically vanished.
Maybe he should try to rediscover it. The desert probably wouldn't have much food in it anyway, and lots of monsters. Maybe, he should just turn back now, while he still can.
But something told him to go on. He couldn't help it, he just had an urge to explore. Who knew? Maybe there were still some people out there, continuing civilization after the Last Day? He just had to find out. Jim took a deep breath and stepped into the soft, warm sand, leaving the world as he knew it behind him.
It had been a few hours since Jim had entered the Mek-Tek region. All he had come across were the tops of some houses emerging from the sand, and some weird scorpion-like beings that stung like hell. So far, not a single plant, not a single person, nothing. Jim tried to save his water as much as possible, but he was always thirsty. The burning sun was nearing the horizon, and some stars already started popping up here and there. It was turning night.
After a few more minutes, Jim came across a weird structure partially sticking out. The hollow cylinder stood in an angle that made it function a bit like a roof. Jim thought it would make a good place to sleep. He climbed onto it with great agility, and fell down into the sand inside with a bit less. He shook the sand off of him, took his blanket and fell asleep almost instantly.
After what felt like a long, sleepless night, a weird sound woke him up. The winds going inside the structure created a weird, whistle-like noise. Jim peeked outside of it, but instantly regretted it as he got tons of sand grains in his eyes. He went back down and tried to go to sleep again. But the blowing only grew louder. Annoyed, Jim pulled his blanket over his ears. As he drifted off again and his grip weakened, the blanket flew away. Jim was wide awake again. This wasn't just some wind. It was a sand storm.
Jim panicked. What was he supposed to do? He didn't know how to survive a sand storm, there weren't any where he came from! But then, something strange happened: the sand under his feet was blown away, revealing an empty tunnel. Jim fell down into the hole, letting out a loud scream.
Jim had lost consciousness when he hit his head on the ground. He had trouble standing up again, partially because the hard metal floor felt so strange under his feet after the soft desert, but also because of the massive headache he got from hitting his head. He couldn't see much because his vision was still blurry - not like there was much to see anyway, the only light coming in came from the hole Jim had fallen in through. He stumbled around the room until hitting a lightswitch by chance. He was in a cube shaped room, the metal walls, floor and ceiling had a strange orange-ish color to them. The room was filled with strange machines with shiny lights that made bleeps and bloops, but on the wall in front of him, there was a giant screen. After loudly buzzing and whirring for a good minute or so, the screen turned on, and filled the entire room with bright blue light. Jim, who had never seen this kind of technology, was amazed by what he saw as jawdropping magic.
An old looking monkey wearing pilot goggles appeared on the screen.
"I-is this thing on?", he mumbled.
"Who are you? How are you... living in a screen?" Jim asked.
"Alright, then... This message is supposed to show in all Mek-Tek cities in case of an emergency. If you are seeing this, then that means our tribe, if not Ook itself, has met a terrible fate."
"Y-yes! Ook fell into anarchy after the great attack of Ka", said Jim. The monkey on the screen only responded with the same earnest look. "Hello? Can you hear me? HEL-"
Jim was interrupted by a loud whirring noise, as a table rose from the floor. Three buttons stuck out of it, with the numbers "1", "2" and "3" on them.
"In case this is a false alarm, press 1. In case the Lava Spirits have succesfully escaped and have attacked, are currently attacking or are about to attack Scaldera, press 2. If civilization itself has fallen at the hands of Ka and his minions, press 3."
"The third one!", Jim yelled. The monkey on the screen only stared at him, silently.
Jim hesitantly walked up to the table and pressed 3. The screen froze for a few seconds until the monkey on it said: "You have chosen 3. This means nearly all hope is lost for monkey kind. But you can still help us. Here's how."
A circle shaped platform opened up, and out of the hole came a rocket. The monkey on the screen had a proud look in his eyes, almost as if he could see his creation appearing in front of him.
"This will most likely be my last project. I designed this rocket to transport one person to outer space."
"Outer... space?", Jim muttered.
"You see, when all the tribes were united, the Monkey King and his closest friends - which includes me, of course - ", the monkey said with a vague smirk on his face, "worked together to go to other planets. It worked. But recently, when Ka started attacking again, we somehow lost contact with our colonies up there. But you can help us get back. If civilization has fallen in this world, then you will have to find another, unite the tribes there into one kingdom, and finally, free Ook. I'm sending you to our neighbouring planet, Eek. Take a seat in the rocket. I know I'm not giving you a lot of time to prepare, but every second counts."
"...Y-yes sir!", Jim shouted.
The monkey on the screen only looked at him, silently. Jim had already figured out he probably couldn't hear him, but he just didn't know why. "How come you can't hear me?", he muttered. "This doesn't ma-" The monkey on the screen interrupted him.
"Launching rocket in 10, 9, 8..."
"No! NO, WAIT! I haven't even gotten in yet...", Jim said. He grabbed his backpack, which he had fallen next to him on the floor of the room.
"4, 3..." and jumped onto the rocket as fast as he could.
Jim still had to open the door, but he needed 2 hands for that. He put his backpack on - "1..." - and opened the door. "Goodbye, whoever you may be. The fate of Ook is in your hands." The screen turned black again. The rocket was zooming through the air now, in the middle of a sand storm. Jim had to cover his eyes. He tightly held onto the edge of the rocket and tried to climb to the door again.
Finally, Jim fell into the rocket. He noticed the sand storm had ended, and there wasn't a single cloud in the sky either. "I'm... flying!", he shouted energetically. "I'm actually flying!"
Continue the story if you want to. It doesn't have to be this long.
Hey everyone! I just bought some super rare offical MQ merchandise! I got 2 posters and 1 pin *with a game code*. If anyone wants pictures just ask and I'll get some as soon as I can.
BRING BACK MONKEY QUEST!!!!!!!!!!!
Hey everyone! I wanted to know if anyone would be interested in a Monkey Quest Discord server. If at least 2 people who have Discord accounts are interested, I'll set up a Discord server for Monkey Quest and invite whoever wants to join!
It has been over 2 years since the game Monkey Quest has been shutdown by Nickelodeon. Many people have lost hope for the game, but what I discovered today, is that ANYONE could remake the game, if they have the skills to do so.
How, you may ask. Well, I'm here today to tell you. Recently I have discovered that Monkey Quest doesnt have it Trademarked anymore by Nickelodeon, but I am not sure about the licensing. If Nickelodeon doesn't have a license to it, than anyone can remake the game, but if they still have the license, you could most likely buy it off them so they could found Henry Danger or something.
So, let's say you've got all the licensing and Trademarks. It's time to start programming! You can start by the models (Trees, platfrooms, ext) and turn them into an area that you can move around in, then, get a Monkey rig (Monkey Quest monkey of course) Start animating it and adding code with it, and then you'll get character. Make sure you have all the movements and code needed, because next you try it out on your first created level.
Success! Your monkey can walk around in your area that you have made, now to start adding all the things you see on your screen. (Backpack, MC Store, Weapons, ext) Now it'd look like you're playing the game! Add sounds to everything. (Walking, monkey sounds, music, ext) Make sure it is the sounds from the game. Steve Glowpunk uploaded 98% of the Soundtracks on his channel. Extract the sound effects from other sources or Monkey Quest videos. If your level has no shadows, it's a crossroad, so add NPCs! (I'd recommend Iron Mountain Highway to be your first level) Model all of the NPCs and add them into the game, make sure that you can speak to them. If your level has shadows, model the simplest one first. Let's say you've made a cragcrawler. If you want a magma cragcrawler, you could tweak your original cragcrawler model and make it bigger and add all the magma on it. Same apllies to any other shadows. Soon enough, your level would be finally completed. It's okay to cry a little, just don't wake up your neighbor. Next is optional. You could add clothes, weapons, crafting items, or another level. Me, personally would add about 5 clothing, 3 weapons, and the healing staff. Make sure you code in all the protection and damage it has, including the description. Your next level should connect to the first level you've made. If you were to make Iron Mountain Highway first, you'd probably go for the next 2 crossroads. I'd go Smuggler's Highway. Do the same proccess you did before.
You've finally added a lot to the game. Time to share it with the world! This will give hope to the fans of Monkey Quest. After a very long time, the game would be ready to show to the public. You'd have to buy servers so they could play it, though. And there you have it. You now know how it is possible to remake Monkey Quest!
Personally, I'd make the mid 2013 build of the game, simpily because for me, it was the prime of the game. Also, I wouldn't include any of the Nickelodeon related stuff. (Teenage mutant ninja turtles, Sponge Bob, Power Rangers, NC) But I would of kept the concept of NC, just renaming it to MC (Monkey Cash) This will make it so no Copyright issues accure. Good day sir!
OMG guys i have great news!!! Monkey Quest will open again on 16-1-2017 i am so happyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy.but about my account...i dont want to talk about it.. :/
Hello, everyone! For a while, I have had ideas about what the Mek-Tek tribes weapons/storyline/enemies would be. In this thread, I will be making 4 posts (mostly because I'm too lazy to write it all at once), this one about the beginning trail and gimmick, the second one about when you enter the Mek-Tek land, the third one about side quests, and the fourth one about the final area.
Anyway, now to begin with this one. When you first start the game and Rachnok is attacking the village, the Mysterious Warrior gives you a weapon based off of the tribe you are a part of to fight off the spiderings with. If you were Mek-Tek he would give you a small wrench. Now to jump to post Rachnok, and when Mayor Bumbee tells you to enter your tribe. Wijit seems like a likely candidate to help you on your first steps, and he would tell you to go to Grinding Gear Gorge to fix a machine made for mining for valuable materials which had mysteriously broken. The gimmick of the Mek-Tek tribe would be to use a wrench to repair certain things in the enviroment. It would be a bit like the Ooutu mystics plant voodoo wand, where it could only be used in certain places. Along the way, you would come across a new enemy: fire spirits. These would be giant balls of fire with yellow, glowing eyes. They would charge at you a bit like cragcrawlers. You would find the machine guarded by 2 of these which were attacking another monkey. You would defeat these and repair the mavhine, the monkey would thank you, and you would return back to wijit for your reward. Also, materials can be gathered from the machine daily.
I will try to post these daily/bi-daily, but I am sorry if I cannot keep up. Feel free to leave your thoughts below.
If you could play Monkey Quest again, what would be the first thing you would do. It has to be something you did NOT do when the game was open.
I would finally go and finsh the great shadow hunt event, that I always said I would get around to one day, but never did, and then MQ closed.
HI. I have been looking at this wiki on and off for the past few years, but never actually posted on it. I play Monkey Quest for around 2 years, and I had a monkey named Roman Silver Ribbon, and I hope and can contribute to this wiki as much as possible.
So the old thread died 6 months ago. The page was already pretty long, so instead of posting on the old thread I figured I'd make a new one. Here are the rules:
Anyone can make a wish, and the next poster has to grant, but also corrupt it. After that you leave your own wish (in the same post). You can't grant your own wishes. Also, don't be rude, blah blah. Go look at the old thread if you want to see a better explanation or examples: http://monkeyquest.wikia.com/wiki/Thread:13159 So, to start off:
I wish Nyan Quest would be a game.
So I'm probably the only one, but I keep having dreams in which Monkey Quest came back. In this thread I'll share some with you. If you had similar experiences with dreams (or daydreams) in which Monkey Quest returned, please share them?
So I had this dream in which MQ came back, but it was a racing game with snipers. It was singleplayer, you couldn't change your monkey's look, and everything was just rocks and desert as far as the eye could see.
Lol. This is pointless but I'm bored, so I made this. Don't care if nobody likes it.
This is pretty simple. Each person posts one sentence, nothing more and nothing less. Then, another person responds with another sentence, that (surprise, surprise!) has to rhyme with the one before it. Not everything has to rhyme with the first sentence, the supposed order is AABBCC... although AAAABBCC is also allowed, and so on. And, as always, no double posting.
I'll start off:
There once was a monkey in the land of Ook,
Hey, everyone. There's this thing I've been working on for a good amount-a-days and I've been really tempted to share it with you:
So, if you're still interested I'll explain you the story:
A clumsy little Guardian Cadet accidentall fell down a huge hole while trying to find Shadow Shards. It's up to you to help him get out of there - but it's not going to be easy. On your way, you'll find many monsters, traps and so on. So be careful.
In this game, I will offer you a bunch of choices for every single room. Most rooms take more than one turn, however, and cooldown on weapons will also be a thing I'll keep track of. Anything that happens in one room won't happen in another. Just a reminder, I'll be the only one giving you options; otherwise it'd become too chaotic. Got that? Great.
You, a lost Guardian Cadet, start off at the bottom of a very deep hole. You walk to the next room, where you get greeted by a Rumbler! As weapons, you have a Cadet Sword, Slingshot, a Guardian Crest and also a healing staff. Which will you use against the Rumbler? Choose quick, before he attacks you first!
Welcome to the game with a bunch of arrows! It's easy to play. I'm sure most of you will get the hang of it pretty quickly.
- Use the up arrow ( ^ ) to say something about the person above you.
- Use the left arrow ( < ) to say something about yourself.
- Use the down arrow ( v ) to say something about the next poster.
^ doesn't exist
< is Alyssa
v knows that the down arrow is the letter "V"
Sliders are reasonably big creatures, comparable to the size of a normal Crawler. They're entirely white but their back which has light purple scales, outlined by a thin line dark indigo, isn't. It has ice spikes on its head where normal animals would have pointy ears and a short fluffy tail. Its eyes are light blue and its face looks like that of a Stormbeast or Draicon (of course its size would fit the body in this case), the only difference is that their lower lip covers a big part of their face (a bit of derp doesn't hurt). Their eyes look angry and the mouths always go downwards at the end. Their lower lip also has a light yellow edge at the top (where humans would have pinkish flesh). Also, they have pawpads made of ice at the end of their (four) legs that can be seen when they walk.
Sliders can only be found in slippery surfaces or breakable ice. They waddle around on the platforms (the breakable ice doesn't break from them being on there) and upon spotting the player (when the player gets on their platform) they start to slide from one way to another at a very high speed. Although breakable ice does break pretty much instantly once a player gets on it, it can work when you use the right game design in levels. You could have multiple layers of breakable ice underneath of each other and the Slider would fly around from left to right in the air while falling until reaching the other ice platform below. When there's only normal, non-slippery ground underneath them when they fall, they'll keep waddling and be very easy to kill - however, they'll be able to attack you with their claws on short range.
Elemental kinds of the monster (option):
Ice: It slides a lot faster and leaves a trail behind it like Ice Spikers do (when you touch it you freeze), except the trails disappear much faster. They're also bigger and light blue colored.
Shadow: Shadow Sliders have pitch black fur and healing crystals instead of their normal ice spike horns. They heal other monsters while sliding by them and can be found only in Dungeons, usually on long platforms. Their tail is a lot longer too and it touches the ground.
Loot: Ice Shards (as well as Shadow Shards if they're a Shadow type), Slider fur, Slider paw
This thread currently hosts a roleplay: a story written by not one person, but anyone who wants to write. Monkey Quest: After the End takes place around a year after the closure. The plot will unfold, secrets will be revealed, and everything will be pretty epic in general.
Rules & Guidelines
- Be respectful. Treat others like you want them to treat you.
- Join as your monkey. Use your main from before the game closed. Alternatively, use a new character (as long as they fit with the setting).
- Join whenever. We can always use more people.
- Write however you'd like. Most people will write in third person, novel form, but anything (first person, play script, comic book, podcast, etc) works.
- Read before you write. If you don't, you could miss something important someone said or did.
- Be creative. If you hit a cragcrawler with your sword, it dies. If you climb up a tree while it's distracted, break off a branch, and smack it, the cragcrawler explodes and bursts into flames.
- Try your best. Don't worry about not being good enough, as long as you put in the effort.
- Ask permission. If you want to directly control another monkey, contact the user first. If they say no, the answer is no.
- Make suggestions. Have a character you want to see used but don't want to write? Leave them with a description. Have a cool plot device? Tell us. Someone will make it work.
- Break rules. Come on, guys. Really.
- Play God. No, there was not a sudden landslide. No, someone else's character did not trip off the cliff unless you were to push them.
- Be overpowered. No, you can't wrestle a strong enemy to the ground. No, you can't break out of the Shackles of Plot Convinience.
The group has entered a cave atop Mount Argent.
Scenario: you sign up first for Monkey Quest. You get to choose how your monkey looks. Choose:
Face (optional, e.g. eyebrows, teeth)
Also choose a name. Make sure it has a first name being one word and the second one being consistent of the words: first word an adjective, second word random (it can be anything you want, not just the old selection of the game: one of your old monkeys or a new one).
We'll be starting our own Ook here, buddies. :)